Overview

Senior Unreal Environment Generalist Jobs in Toronto, Canada at 9 Story Media Group

Job Details:
Senior Unreal Environment Generalist

Full details of the job.

Vacancy Name

Function

Function Production

Office Location

Office Location Toronto

Business

Business Brown Bag

Type of Position

Type of Position Full-time Contract

Job Description

At Brown Bag Films, our motto is simple: “We Love Animation™.” And we mean it — we put our artists at the heart of everything we do. As one of the most creatively driven animation studios, we are passionate about creating high-quality, engaging content for kids and families everywhere.

We’re seeking a Senior Unreal Environment Generalist to design and build immersive real-time environments in Unreal Engine that bring the creative vision of our productions to life. The ideal candidate combines strong artistic sensibilities with technical expertise to create scalable, high-quality worlds optimized for real-time workflows.

Role Title

Senior Unreal Environment Generalist

Reporting to

Head of Lighting and Look Development

Purpose:

Why you’re here at Brown Bag Films

To design, assemble, and develop real-time digital environments in Unreal Engine that support the creative vision of the show’s Director and Art Director. This role combines strong artistic judgment with technical execution, focusing on scalable, performant environments that communicate story, scale, depth, and mood.

The Senior Unreal Environment Generalist is responsible for building environments primarily through modular, reusable building blocks—including terrain, foliage systems, rock and mountain assemblies, skydomes, and atmospheric effects—constructed and refined directly in Unreal Engine.

This role replaces traditional painted matte backgrounds with fully constructed 3D and real-time environments, leveraging Unreal’s lighting, fog, haze, and atmospheric systems to shape distant environments and ensure visual continuity across shots and sequences.

Delivery:
What you produce

  • High-quality Unreal Engine–based environment assemblies and set extensions aligned with the project’s visual language
  • Distant and mid-ground environments (terrain, foliage clusters, skydomes, atmospheric layers) built as real-time 3D solutions rather than static matte paintings
  • Modular environment layouts using pre-built 2D and 3D assets optimized for Unreal Engine
  • Contribution to, and maintenance of, a reusable Unreal environment asset library
  • Optimized environment scenes that meet real-time performance, lighting, and rendering requirements
  • Clear technical breakdowns of environment setups for lighting, layout, and downstream departments
  • Pipeline, tools, and IT tickets related to Unreal Engine workflows and environment systems
  • Documentation of Unreal-specific environment workflows and best practices

Measurements:
How we measure it

  • Completion of assigned tasks within production schedules
  • Ability to respond to feedback efficiently and creatively
  • Reusability, performance, and technical compatibility of delivered environment assets (e.g., rendering performance, Unreal Engine compliance, animation requirements)
  • Team development and technical leadership

Key Responsibilities

  • Assemble and refine high-quality environments and set extensions using existing 2D and 3D library assets
  • Build environment components such as terrain, rock formations, layout passes, and skydome setups
  • Build and manage foliage setups in Unreal Engine using foliage painting, scattering systems, instancing, and clustering tools
  • Understand and incorporate real-time lighting, haze, fog, and atmospheric effects to enhance distant environments
  • Collaborate with Production, CG, and Lighting departments to ensure visual and technical continuity
  • Curate, organize, and help expand environment and asset libraries for reusability and stylistic consistency
  • Log time and submit relevant pipeline or IT tickets for support or improvements
  • Proactively solve artistic and technical challenges related to environment creation
  • Research, develop, and document improved Unreal Engine environment workflows, tools, and best practices
  • Mentor junior artists and help develop team skills in 3D environment creation and Unreal Engine

Key Requirements

  • Use tools such as Unreal Engine, Photoshop, Maya, and Nuke to produce,…

Title: Senior Unreal Environment Generalist

Company: 9 Story Media Group

Location: Toronto, Canada

Category:

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